You get access to mercenaries, which are hireable AI controlled party members. This ability, when activated, transports you back to your starting city. Just be careful as sometimes this zone is level boosted for Hardcore Heritage. Clerics especially can race through here with their undead killing spells. I would suggest just not coming here. This amounts to tens of thousands of AA's. Also keep in mind almost everything here summons. One or two nameds are easily accessed from here. Best thing about this zone is the simplicity of getting to it. There are better places to go. A high level KEI type spell coupled with a mercs naturally high regen rate can ensure your merc never runs out of mana to heal you. If not, stay outside. There is a sparkly pad to his left, which if you step on and wait will let you teleport to PoHate) - I dislike this place solo. The Simple and Rough sets will leave you well off. He will very likely murder you if you do. 46-67 Veksar (PoK>Firiona Vie>Lake of Ill Omen>Veksar) - If you're a paladin, you really should consider living here through these levels, as most everything is undead. Leveling up in Everquest 2 is very quick these days compared to before, but . There are some high level mobs there for the Berserker epic 2.0. Purchasing a Mercenary Mercenaries can be hired from various Guardians in the Plane of Knowledge as well as from NPCs in starting cities. Help Home While I didnt test this strategy in The Bloodfields, I think that zone also has a fast respawn rate of 10 minutes and 40 seconds, so this strategy should also work there if you can find a similar camp. Start off near the entrance, then push up to the area around the house. The South Camp is the starting point. It covers a lot of the basics you need to know. Everything has changed with the Seeds of Destruction expansion. When do I have to upgrade him? ALTERNATIVES: Argath (88-92)(Guild Hall>Buy Chunk of Argathian Steel>TP to Argath, Bastion of Illdaera) - I only put this here because it is a hotzone and because of that, isn't bad. Another semi decent camp would be the Gorgons in the top left of the zone. Fortress itself is a very popular zone for Damage Shield leveling due to the density and fast respawn times, so there is a pretty good chance that a high level player will be here doing that for box toons or guildies. I've done it in as fast as 30 minutes before. You should easily average about 25% of an AA for each of the light blue mobs while at the South or North Camp. This is due to the way parties divide up exp. This is Tier 4 for Veil so things hit hard, but not that hard. I will annotate directions to the zones. You will be teleported to Ethernere Tainted West Karana and now attuned to the Dead Hills. A: No. Murder the "of Fire" mobs from 65 to 68. Ah yes I always forget about this. At no point do I stop for AA's until I am level 110, so there will be no notation about AA grinding. (Test server people should average 37%.) BEST: 38-48 City of Mist(PoK>Field of Bones>Emerald Jungle>City) - This is will very likely be some of the fastest leveling you will do. Once you reach the wasps that are over there, start killing the wasps. You must log in or register to reply here. They are however allowed into LDoN's. This zone is a lot better when you factor those in. The area is populated by honored citizens, exalted citizens, respected morticians, and dutiful cleaners. Erudin has some mobs that aren't kill on sight, so try not to kill them. Mercenary equipment - Fanra's EverQuest Wiki Also during cooldowns they will use agro reducing abilities. Here are some suggestions as to how to use these areas to hit max level. at 17 or if you came out here from CR at 18ish, a little south of the rats/snakes and kill gnolls. Not game breaking to say the least. If you haven't done the others, they are still accessible. All rights reserved. The easiest armor sets to get will probably be the sets from Hardcore Heritage. Burn (On Some): Your merc will focus primarily on damage, always assisting the main assist. Q: What happens if I don't have the money to pay for my merc? The west is a mess and quickly drops away forcing you to gate out one way or another. At 8-9 go to the last cave that is next to the little paddle thing on the lake and kill bears. At 46 you can fight the goblins at the zone in or move up the ramp to the left side of their courtyard and kill the crusaders and sentry's. Prince Nightclub Minneapolis, Most Hat Tricks By Nhl Defenseman, Breaux Bridge Baseball, Panettone Trifle Recipe Jamie Oliver, Affirmed Housing San Jose, Horoscope Balance Surlendemain, Is Shoresy Wayne In Letterkenny, How To Get Bright Dust Vermintide 2, You can actually come here about 60-61 and kill in the area around the zone in/out. Q: If the Mercenary dies do I have to buy another one? The very best stuff is random world drops from Empires of Kunark mobs, with nameds dropping them more frequently. Assist: Your merc will help DPS. You will need an invis item or supply of Cloudy Potions though as there are a lot of living creatures between you and the undead section of the zone. They are designed for extra support or extra muscle in PvE encounters. They are a must going forward. It will have HP, Mana, and Endurance on par with characters that do not have the gear to acquire rank 2 spells and abilities. EQ:Mercenaries :: Wiki :: EverQuest :: ZAM - Fanbyte EverQuest :: An EQ You will begin seeing worgs, go south down the coastline and look for some elves and humans. DO NOT USE FOLLOW HERE. You never have to upgrade your Mercenary, he will level with you. Rangers and rogues used to like to come Headshot/Assassinate grind here. BEST: (14-18)-30 Blightfire Moors (Crescent Reach>Blightfire Moors) - If you came in at 14, kills snakes and rats that are between the CR zone line and the PoKnowledge book. Aggressive: If you or any group member is attacked, your merc will attack. Some are also scattered amongst the buildings, just use "Find" to locate them. Stay near the zone lines until 85, then push out. Making it doubly worth it. If you don't mind having to fight your way in every time you zone in, murder farmers. They are pretty well all headshotable by 63. From PoK>Gulf of Gunthak>Dulak's Harbor, Board the ship Stormwave or talk to the teleporter guy if it's all broken>Dead Hills. (Using ISBoxer is useful to this; please reference my other guide for info) It doesnt matter what the composition is of your 3 box team. It will pick up quite a bit around level 25, and you will get to 30 very very quickly. It's also a hot zone and that makes it really worth it. Slash Commands - Zliz's EverQuest Compendium The center of the zone is all undead. Sad really. The only issue there is you need to be capable of farming Remnants of Tranquility from TBM missions and HAs. Otherwise, kill puslings and bubonians. The run to it is also very short. Worth about half a level in that range. everquest afk mercenary leveling guide - Acting-jobs.net It may not display this or other websites correctly. Guide to Leveling on Live : r/everquest - Reddit The key to AFK grinding is to not die rather than maximize exp per hour. See below for the final bit of the guide. Mobs are spaced out and very glass cannony. They have low HP and don't hit very hard. THIS GUIDE ASSUMES YOU ARE PAY TO PLAY. Lots of good loot and the spider camp and kobold village are pretty easy. You can pull the first floor starting about level 20 and move into the second floor about 24. Very simple. 2 MINUTE SPAWN AFK CAMP to 60 / Everquest Project 1999 green - YouTube This page contains every Leveling Guide that I have written for Everquest. How this guide works: Player Level refers to the "sweet spot" level range for the player to both gain good experience while still being able to be effective (landing spells/melee) This doesn't mean you must be between this level range. If you have a group, a great place to go is over to the bottom left of the top section of the zone. Based on the information provided my first thought was that the begging skillup RNG was better on higher level NPCs than lower level. Dive to the bottom and click the big rock. The difficulty comes in finding a safe spot to set up camp, thanks to terrible pathing and wandering mobs. Friends of mine swear by them though, the Gyrospires especially. BEST IF GROUPED WITH HUMANS: 48-58 - Plane of Hate (Teleport from Guild Hall. Click here for more information. You can use the find command (CTRL + F) to locate such vendors. and barrel your way to the second city. You're Not Done at . All rights reserved. Just keep in mind that kills here will feel pretty slow since the giants have enormous HP pools and half the mobs have some form of healing ability. 54-60 Plane of Nightmare (PoK>Plane of Tranquility>Plane of Nightmare) - Things hit very hard here. The first vendor is level 75, and each vendor after that is available every 5 levels. That is a great point. Question - - AFK Merc XP guides? | RedGuides: EverQuest Multi-boxing From the time your mercenary dies to the time you can Rez him is 5 minutes, just like when you'd suspend him. The key zone for AFK leveling and AA grinding in the 65 to 80 level range is Wall of Slaughter. Moving on, on the right hand side it will show you his Race, Type, Confidence and Proficiency. There is another soldier camp down here in the dead center south of the zone, by the Sarith zoneline. Also keep in mind that if you hire a mercenary from a female Mercenary Liaison then your mercenary will be a female. Swarming, pets, class specific abilities all change everything drastically. These levels will come steadily and you will very likely never be overwhelmed. Really good guide. It's very very easy to do, easily completed solo by all classes. Changing the email on the account seems to get it 'unstuck' and future attempts appear to work. Once you're around 96, head toward the big building in the center or the Sepulcar of Order zoneline to kill higher level guys. It's a hot zone occasionally and of the Alaris zones that cycle as hot zones, I think it's the best. Or will he take it out of my bank? A: Where it shows your vitals aka Health, Mana, Energy. You can hire a Mercenary at any Mercenary Liaison. Q: So wait a mercenary is allowed into an LDoN? Feel free to tell me how terrible my suggestions are, as long as you leave a different/better idea. Do the research on your own on Allakhazam. The other room is basically in the exact same spot except on the left side of the map. P99 EVERQUEST 6 min spawn camp exp until lvl 60! / Project - YouTube Otherwise its like an ooze and a tidemage or a trio of warpriests. To begin with, you will want to get yourself attuned to Dead Hills, which is the zone with the easiest HAs. They are kinda tough to pull single, but normally are no more than 2-3 at a time. Brother Island (Guild Hall>Deluge>Tempest Temple>Brother Island) - This zone is great because there are almost no Kill on Sight mobs, allowing you to wander freely. Rengar Build Guide : Rengar JNG/TOP/ADC 13.4 :: League of Legends In other words that means all those levels that you can't find groups, you can use him for. Hitting Ctrl+R to walk is very good idea here. If you're looking for the old information that used to be on this page you'll find those guides along with all my other EQ content here. Old Bloodfields (84-88)(PoK>TP to Plane of Time>Portal to The Void>Old Bloodfields) - While it won't be as good as it was as a hot zone, OBF is still a pretty good place to pick up these levels. Once you get there, it's party time. It's the only level range I feel that you should be here to the exclusion of anywhere else.